
This doesn't delete the app from the iPad. When you see this button, you can release your finger and then simply tap the button for any app you want to close. A red button with a minus sign will appear at the top of the icons. Touch one of the app icons and hold your finger against it until the icons begin to shimmer. (The home button is the circular button you use to close iPad apps.) When you double click the home button, a task bar will appear showing your most recently used apps. Do this by pressing down the home button at the bottom of your iPad twice in a row. To close running apps, you must get to your task bar. On our test iPads (2 and Mini) we didn't observe this issue, so you might want to try the following two steps:
Aerofly rc 7 app store update#
We will publish an update that will reduce memory usage on iPad 2 and iPad Mini, we are probably hitting a limit on these devices. KingAir and Learjet could use a depiction of the values in the PFD. The Airbus, KingAir and Learjet are just crying for VOR Navigation and ILS Approaches! Your solution for entering values in the Autopilot (big buttons on the right side, actual values depicted in the corresponding part of the Virtual Cockpit* is working perfectly and should be extended for NAV/COM purposes.

When you get back to development after fixing the few bugs (I don't have any so far, but updates of this size.) I would recommend that you get on Flight Planning and NavAids next. This is JUST AWESOME! Envelope Protection, Ground Effect.you really blew my mind on what to expect from a mobile simulation here. I want to especially emphasize the quality of the flight model of the A320. place in revenue on the german App Store! You earned it!). You were making it really hard to believe that there would be an update someday, but now, given the quality of the already released products, it has never been so easy to spend 17€ on the App Store (obviously I am not the only one thinking this way - 24. As I have written in my german review on the App store, you are now selling the by far best flight simulation for mobile devices, leaving Infinite Flight and X Plane far behind. I really want to congratulate IPACS on this Update for the iPad version of AeroflyFS.

Don't be afraid of frustrating users, as long as its doable there will be several people who really spent time with your sim and get other people to buy it for everyone who fails and writes App Store Reviews with more spelling mistakes than this text right here. Hitting a defined touch-down zone is a good start, but in Aerofly you can also do complex Aerobatic programs, Airraces and once adding other planes Glider-Towing, Dogfights, and Airracces with several planes. You can take your iOS-Device and make a 2 Minute approach without great preparation, just using fundamental skills and its still HARD. This is what makes it so popular among players. The game is (compared to Aerofly) not really complex, but it is really challenging to get up in the Game Center list. That brings me to more complex suggestions:Īdd more real competition to the Game Center Achievements. The angle in which the wheels of the planes can be moved for taxiing appears really small - it could be alright for the Robin, but I don't think an F-18 made for carrier decks needs that much room to drive a circle. This is of course not a "real" issue, it would just add some realism to have a throttle axis.Ĥ. I have never flown a Discus bM in real life (only Duo Discus T) but newer Ventus M-Models definitely have adjustable throttles unlike the non-selflaunch capable Turbos. Same with the Discus, although the demand of fast change between acceleration and deceleration is reduced. The speed brake of the F-18 could be bound to the lower throttle/wheelbrake axis. All control axises including throttle should be accessible at the same time.ģ. Using throttle and rudder simultaneously during take-off doesn't work well right now. The rudder-slider should be moved to the right side of the screen. The idea is great and the PFD is really helpful to stay level while looking around, but I would personally still like a reduced interface better.Ģ.

The upper part of the screen that shows the PFD or menu once tapped should be optional. There are only a few things that could be improved in my opinion:ġ. iPad and controlling the plane by accelerometer while touching the screen to look around in those beautiful cockpits works way better that I expected. The Sims runs incredibly well on my 3rd Gen. Looking at the other available Flightsims for the platform I would not have thought that anything that comes so close to a Mac/PC game could be done at this point. After playing the iPad-Version of AeroflyFS for a while now, i'd like to thank IPACS for this awesome sim.
